Tiles Property Settings
 
 
 
Quick Reference
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Controls the property settings for the Tiles procedural map.

List of Options

The following options are displayed.

Pattern Types

Determines either a preset or custom tile pattern. Preset patterns typically disable most or all of the stacking layout and row/column edit controls.

Color

Provides the option of selecting a color for the tile.

Click the color box to display the Select Color dialog box.

Horizontal Count

Controls the number of tiles in a row. Default = 4.

Vertical Count

Controls the number of tiles in a column. Default = 4.

Color Variance

Controls the color variation of the tiles. Default = 0.05.

Fade Variance

Controls the fading variation of the tiles.

UV Scaling

Specifies the horizontal and vertical scaling for procedural maps on materials.

Real World Size

Adjusts the real world size of the map channel.

UV Rotation

Rotates the map around the W axis of the UVW coordinate system. Rotation is not available for spherical and cylindrical mapping. Use MATERIALMAP to display the mapping gizmo that can rotate box, planar, spherical and cylindrical maps.

U Offset

Moves the starting point of the map along the U axis.

V Offset

Moves the starting point of the map along the V axis.